Solidworks

How SOLIDWORKS Helped Build A Belly Racer?

If you have read any of my blogs about the Tucker Torpedo, racing at Indianapolis, or the Tucker Carioca you know that I’m a car guy. For those that didn’t read those blogs and just so you know; I’m a car guy. I jump at the chance to work on, rebuild, customize, race and thoroughly enjoy cars in all forms. One of my favorite time periods is 1930 to 1960. During these years hot rods were created. After WWII men came back home with specialized knowledge about high-performance engines from being aircraft mechanics. And the pilots who were adrenaline junkies needed to go fast but didn’t have an airplane anymore to satisfy that need. So they turned to cars, and this is what this blog series is about. The men and women who took the know-how and need for speed to turn war surplus aircraft parts into cars were known as “Belly Racers.” These were land speed record cars, not your typical race cars you see on TV. These were small, light and fast, but they also have their downsides. Like all auto racing, it’s a dangerous sport and this was especially the case back in the 1940s when safety was secondary to going fast. The Belly Racer got its name from the auxiliary fuel tanks used on aircraft during WWII, which provided additional fuel for extended flights. What you might have thought of as a deployable bomb under the fuselage of an airplane in war movies was instead a belly tank. The tank could be dropped at any time by the pilot if needed. Here’s a good picture of a belly tank that can hold several hundred gallons of fuel. After the war, the aux tanks or “Belly” tanks were no longer needed and considered war surplus. The pilots and aircraft mechanics probably bought the belly tanks at their local Army/Navy store and turned them into land speed racers using their hot rod knowledge. Back in the late 1940’s drag racing was just getting started in California and that wasn’t what they wanted to do. They wanted to go as fast as the planes they flew. So they turned to land speed racing, which had been around for several decades starting with Henry Ford when he covered the mile in 39.4sec at an incredible 91.37MPH. Quite an accomplishment back in 1903. A belly tank was an easy choice to make if you’re going to build a land speed racer; it’s aerodynamic and light. Knowing this going in when building a land speed racer takes a lot of guesswork out of coming up with a shape that has a minimal drag coefficient. But the aerodynamic shape does pose packaging challenges. A driver, engine, cooling system, suspension, driveline, and fuel tank all have to fit inside the belly tank. These challenges didn’t thwart the guys who were building these racers. They were very ingenious and resourceful. Their accomplishments in the garage building and developing the belly racer were as satisfying as the accomplishments on the salt flats where they raced. Here in the U.S. land speed records have been made on the beaches of Daytona Beach, Florida, the Bonneville Salt Flats, Utah, and at Black Rock, Nevada, where the land speed record was set at 763MPH in 1997 by the Thrust SSC! Bonneville is the oldest and most famous site for land speed records starting in 1912. Both Bonneville and Black Rock offer an almost unlimited area to hold land speed races because it takes 11 miles of flat open area to set a speed record. As a racer, you have five miles to get up to speed before entering the timed mile then five miles to slow down. In order to set a land speed record, the car must make a return run within an hour and cover the same 11 miles. The average of the two runs determines the land speed record. There are many YouTube videos to watch on Bonneville land speed record racing. Watch a couple if you can you will be entertained and impressed by the engineering involved to go fast. Attending Bonneville is on my bucket list to attend because I’m a car guy and an engineer. Some of the coolest purpose-built race cars are can be found at Bonneville including Belly Racers like these: This is what a Belly Racer looked like back in the 1940s. The Idea Of Building A Belly Racer In SOLIDWORKS Came from a British chap, Paul Cameron. Paul and I crossed paths because of the Carioca project and have become friends because of our mutual love of cars. Paul reached out to me about a year ago and asked if I was interested in helping him with his Belly Racer project. What do you think my answer was?

Design

The Future of Design and Manufacturing

Powerful computers and fast communication networks are more affordable than ever. Cloud-connected tools, such as those offered on the 3DEXPERIENCE® platform, enable superior collaboration and the ability to keep everyone on the same page—all in a single environment. We have talked lots about how designers benefit from an integrated environment. But What About Manufacturing? It is still fairly typical for most small- to mid-size manufacturers to rely on emails, faxes, and phone calls as the primary vehicles to communicate with customers. However, manufacturing can also work from this same common platform as designers do. One that is automatically in sync with product development, whether products are produced in-house or with outside suppliers. Make Communication More Efficient Design engineers and manufacturing have a history of poor or strained relationships. The lack of being on the same page can hurt productivity resulting in higher product costs. The 3DEXPERIENCE platform enables you to create project Communities where you can securely invite everyone to the product development project including customers and suppliers. Because you are working from the cloud, all information is shared in real-time—no more managing tons of project emails. Disputes with designers or managers or clients are quickly resolved by reviewing communication threads within the Community. Follow-up meetings can be quickly organized using 3DLean on the platform, which guides and captures discussions in a natural environment leveraging a simple digital whiteboard, marker, and sticky notes. 3DLean makes Lean principles a natural outcome of team engagement, so improvement becomes second nature instead of a forced or awkward part of the process. Get Involved Earlier in the Design The 3D CAD review capabilities on the platform enable your entire team to review the product design without any requisite CAD knowledge. From engineers to managers to manufacturing, all team members can participate in the design review process with full 3D digital renderings. Potential issues discovered earlier in the process are less costly to resolve.  Real-time design for manufacturing (DFM) advice from the shop floor or suppliers avoids (potentially expensive) downstream issues. Making 3D reviews available to everyone is like sharing a common language; the entire team can participate in the design review process. Plus, all communication is captured on the platform, so traceability is built right into the process. It becomes so much easier to communicate concerns, identify issues, and propose resolutions when everyone can see and review the 3D CAD model themselves. This enables internal stakeholders without CAD tools and outside suppliers to participate and get involved sooner in the development cycle. Automatically in Synch By now, you can probably easily see that when the entire team—designers and manufacturers—work from the same platform, making informed decisions is faster because everyone has access to real-time data, regardless of access to CAD tools. With all the data in the same place, everyone is up to date with access to a single source of truth. And because you are accessing “live” data, there is no risk of being out of sync on model revisions or assembly configurations. With the ability of everyone to work from any location, traditional roadblocks to efficient deliveries and collaboration are eliminated. Manufacturers are no longer in the dark until the last minute. Relationships with designers and customers improve. Manufacturing by its very nature is a collaborative effort. The advantages of a system that can embrace all of the product development from concept through manufacturing should be obvious. Processes can be streamlined, productivity increased, delivery dates consistently met, and team communication maximized in a shared technology environment. The 3DEXPERIENCE World presentation called The Future of Design and Manufacturing helps give you a visual, real-world scenario to imagine what this type of computing environment might do for your company. If you have further questions, please contact Us